How does it work?

Each of the Life Story Education games uses a different role-play framework. In School Story, students become a Senior Leadership Team founding and running their own school. In Life Story, they are parents with careers, mortgages and teenage offspring. In Love Story, they meet at a party and embark on the initial stages of a romantic relationship, gradually assessing their characters’ compatibility. As they complete tasks relevant to their new roles, students face surprise challenges via ‘Plot Twist’ cards. These Twists require students to ‘rehearse’ their skills of empathy, problem solving and conflict resolution.

Topics/issues covered by Plot Twists

SCHOOL STORY:

Transition to secondary - Bullying (emotional and physical) - Classroom dynamics - Behaviour, sanctions and support - Identity - Prejudice and discrimination - Healthy behaviours (including around food) - Family relationships - School refusal - Social media and online safety

LIFE STORY:

Parent-child relationships - Bullying (emotional and physical) - Identity - Prejudice and discrimination - Healthy behaviours (including around food) - Risk and consequence (covering drugs, alcohol, gambling and sex) - Academic pressure and failure - Social media, gaming and online safety - Rewards and sanctions

LOVE STORY:

Trust and boundaries - Communication and compromise - Jealousy and ex-partners - Financial and lifestyle differences - Physical intimacy and compatibility - Privacy and personal space - Family dynamics and involvement - Social media management - Personal growth and future goals